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GameCube with controller. This is a list of video games for the GameCube video game console that have sold or shipped at least one million copies. The best-selling game on the GameCube is Super Smash Bros. Melee. First released in Japan on November 21, 2001, it went on to sell just over 7.4 million units worldwide.
GameCube's first two years had slow sales and struggles, and by 2004 and 2005 vastly improved to a 32% share of the hardware market in Europe. [ 88 ] [ 89 ] Due to price drops, which saved it in the American markets, [ 90 ] and high-quality games from various developers, such as Pokémon Colosseum and Resident Evil 4 , [ 91 ] [ 92 ] the ...
Manufacturer Console Released Units sold Date of figure Nintendo Nintendo DS: November 21, 2004 59,930,000 [7] September 2013 Wii: November 19, 2006 48,640,000 [7] March 2015 Game Boy and Game Boy Color: July 31, 1989 44,060,000 [7] March 2002 Game Boy Advance: June 11, 2001 41,640,000 [7] March 2008 NES: October 18, 1985 34,000,000 [7] March ...
One of the primary reasons the Nintendo GameCube quickly failed to win customers was its lack of DVD capability. With the launch of the PlayStation 2, Sony essentially had a two-purpose system on ...
The PlayStation 2 [6] [7] [8] achieved sales dominance in this generation, becoming the best-selling console in history, [9] with over 160 million units sold as of November 2024. [10] The Microsoft Xbox had sold over 24 million units as of May 2006, [ 11 ] [ 12 ] and the GameCube had sold 22 million units as of September 2010. [ 13 ]
The Nintendo DS product line are the best-selling handheld consoles, selling 154.02 million units worldwide. The majority of sales came from the DS Lite at 93.86 million units. [5] A handheld game console is a lightweight device with a built-in screen, controls, speakers, [6] and has greater portability than a standard video game console. [2]
Nintendo's entry in the sixth generation was the GameCube in 2001, its first system to use optical discs based on the miniDVD format. A special Game Boy Player attachment allowed the GameCube to use any of the Game Boy cartridges as well, and adapters were available to allow the console to connect to the Internet via broadband or modem.
The Vicious Engine was a complete game development middleware solution for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, PlayStation Portable, GameCube, Wii and Microsoft Windows. It was one of the first game engines to offer full support for the PSP and Wii platforms.