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In many games, certain statistics are slightly increased or decreased depending on the character's race and sometimes profession. In Dungeons & Dragons , for example, non-human races typically increase one ability score by two (on a scale of 3 to 18) while another is lowered by the same amount.
Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).
Mantis warriors. One of the primary player character races of the Dark Sun campaign setting. Toad: Super Mario Bros. Mushroom humanoid who helps Mario and his friends on various adventures. Also serves as a playable character in Mario spin-offs such as tennis, kart racing, and board games. Toadette Mario Kart: Double Dash
D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
Video game characters by year of introduction (45 C) * ... (15 C, 24 P) + Video game species and races (2 C, 26 P) A. Adoptee characters in video games (29 P)
A centaur has the upper body of a humanoid, and the lower body of a horse, [24] [25] leading to them being the heaviest player character race in the 5th edition of the game. [26] They are usually unclothed, except for a quiver of arrows and, on rare occasions, light armor. Centaur warriors are usually equipped with composite longbows and ...
Richard Bartle's Designing Virtual Worlds noted that alignment is a way to categorize players' characters, along with gender, race, character class, and sometimes nationality. Alignment was designed to help define role-playing, a character's alignment being seen as their outlook on life. A player decides how a character should behave in ...
In subsequent revisions, in order to streamline the game, the non-humans (including the elf) were presented as distinct classes. The elf class is often seen as a blend of the fighter and magic-user classes. The Shadow elf appears as a character race in GAZ13 The Shadow Elves published by TSR in 1990 as a 64-page booklet and a 32-page booklet.