Search results
Results From The WOW.Com Content Network
Al-Mi'raj or Almiraj (Arabic: ٱلْمِعْرَاج; al-miʿrāj) is a mythical creature resembling a one-horned hare or rabbit, mentioned in medieval Arabic literature. The name appears in a version of the legend of Iskandar who, after defeating the dragon of Dragon Island in the Indian Ocean, obtained the animal as a gift from the inhabitants.
Fictional familiars, supernatural entities or spiritual guardians that would protect or assist witches and cunning folk in their practice of magic. Pages in category "Fictional familiars" The following 10 pages are in this category, out of 10 total.
The mimic first appeared for second edition Advanced Dungeons & Dragons in the second volume of the Monstrous Compendium series (1989). In this set, the creature is described as magically-created, and usually appears in the form of a treasure chest, although its natural color is a speckled grey that resembles granite.
Articles relating to familiars and their depictions, supernatural entities or spiritual guardians that would protect or assist witches and cunning folk in their practice of magic. Subcategories This category has only the following subcategory.
A late-16th-century English illustration of a witch feeding her familiars. In European folklore of the medieval and early modern periods, familiars (strictly familiar spirits, as "familiar" also meant just "close friend" or companion, and may be seen in the scientific name for dog, Canis familiaris) were believed to be supernatural entities, interdimensional beings, or spiritual guardians that ...
Each college has a specific mascot which player characters have option of summoning via the find familiar spell. [1] [8] Lorehold: a college focused on history [9] with "passionate scholars", "diligent researchers and daring adventurers". [10]
However, Swan found most of the module predictable, saying, "much of Horror on the Hill will seem overly familiar to experienced players ... complete with the usual assortment of creatures and a fairly pedestrian three-level dungeon." Swan also found the map "a confusing tangle of cliffs and trails and as such is pretty useless."
The Complete Book of Necromancers is a sourcebook for the second edition of the Advanced Dungeons & Dragons fantasy adventure role-playing game.As part of the DMGR series, the information in this book is intended for use by the Dungeon Master to develop villains and NPCs, and is not recommended for use by players.