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The 1966–1968 television series Batman was so popular that its campy humor and its version of Batmobile were imported into Batman's comics. The iconic television Batmobile was a superficially modified concept car, the decade-old Lincoln Futura, owned by auto customizer George Barris, whose shop did the work. [11]
Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.
The Batmobile from the 1960s Batman' TV series. In 1966, Barris was asked to design a theme car for the Batman television series. [10] Originally the auto stylist Dean Jeffries was contracted to build the car for the show in late 1965, but when the studio wanted the car sooner than he could deliver, the project was given to Barris. [11]
This category includes articles of a video game developed by Rockstar North and published by Rockstar Games, Grand Theft Auto V. Pages in category "Grand Theft Auto V" The following 12 pages are in this category, out of 12 total.
George Barris (born George Salapatas; November 20, 1925 – November 5, 2015) was an American designer and builder of Hollywood custom cars. Barris designed and built the Hirohata Merc . Barris's company, Barris Kustom Industries, designed and built the Munster Koach and DRAG-U-LA for The Munsters ; and the 1966 Batmobile for the Batman TV ...
This list of fictional cars contains either cars that are the subject of a notable work of fiction, or else cars that are important elements of a work of fiction. For the purpose of this list, a car is a self-propelled artificial vehicle that runs in contact with the ground and that can be steered. This would include passenger cars, trucks and ...
Grand Theft Auto V: PlayStation 3: September 17, 2013: Rockstar North / Rockstar San Diego / Rockstar Leeds / Rockstar Toronto / Rockstar New England / Rockstar London [99] Xbox 360: PlayStation 4: November 18, 2014 [100] Xbox One: Windows: April 14, 2015 [101] PlayStation 5: March 15, 2022 [102] Xbox Series X/S: Grand Theft Auto Online ...
Public reception to the team's previous games (such as Grand Theft Auto IV, Red Dead Redemption and Max Payne 3) was considered during the process. [41] [42] To increase the pace of shootouts, the team removed hard locking—a central mechanic in Grand Theft Auto IV that instantly locks onto the enemy nearest to the crosshair.