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Mercy is a character developed by Blizzard Entertainment for their Overwatch franchise. She was introduced at launch in their 2016 first-person hero shooter video game of the same name and again appeared in its 2022 sequel, Overwatch 2. Mercy has also featured in its related animated and literary media.
Overwatch 2 was released for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in early access on October 4, 2022. [24] Kaplan stated when the game was announced that they were more concerned about quality of the product than timeliness of the release.
Original release date: May 15, 2012 [77] Release years by system: 2012 – Windows, macOS [77] 2013 – PlayStation 3, Xbox 360 [77] 2014 – PlayStation 4, Xbox One [77] 2018 – Nintendo Switch [78] Notes: Action role-playing game; Self-published by Blizzard [77] Part of the Diablo series
Overwatch and Overwatch 2 are team-based first-person shooter games developed by Blizzard Entertainment. Overwatch was released in May 2016 for several platforms. The game features a number of gameplay modes that support casual play, ranked play, and competitive modes used for professional esports events, such as the Overwatch League.
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Overwatch originally featured 12 characters at its November 2014 BlizzCon convention announcement, [6] but expanded to 21 by the next year's convention. [7] The game is character-driven, and reviewers noted Overwatch 's emphasis on the individual differences between characters in the same role (e.g., between two snipers) as a departure from dominant class-based shooter paradigms.
Blizzard has confirmed that Kiriko, alongside both the new damage hero Sojourn and the new tank hero Junker Queen, will release alongside Overwatch 2 when it launches on Oct. 4, 2022. This means ...
The sequel Overwatch 2 was released in October 2022, and will continue the seasonal events. According to Kaplan, while the game will be a sequel, they want to allow all content from the first Overwatch to be brought forward into Overwatch 2, requiring them to slow down new content development for the original game, particularly new heroes and maps.