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  2. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    If the answer is greater than a single digit, simply carry over the extra digit (which will be a 1 or 2) to the next operation. The remaining digit is one digit of the final result. Example: Determine neighbors in the multiplicand 0316: digit 6 has no right neighbor; digit 1 has neighbor 6; digit 3 has neighbor 1; digit 0 (the prefixed zero ...

  3. Grid method multiplication - Wikipedia

    en.wikipedia.org/wiki/Grid_method_multiplication

    The grid method (also known as the box method) of multiplication is an introductory approach to multi-digit multiplication calculations that involve numbers larger than ten. Because it is often taught in mathematics education at the level of primary school or elementary school , this algorithm is sometimes called the grammar school method.

  4. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    Step 4 is where the units digit to step 3’s initial answer to: (u 1 • u 2) is attached (symbolized by: @) to the end of the sum of steps 1-3. Step 4 = D @ u (u 1 • u 2) = E. Finally this number is taken and the following is added to it: Step 5 = E + (T 1 • T 2) = Final Answer. For example, in the following problem: 79 • 26, by ...

  5. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    If a positional numeral system is used, a natural way of multiplying numbers is taught in schools as long multiplication, sometimes called grade-school multiplication, sometimes called the Standard Algorithm: multiply the multiplicand by each digit of the multiplier and then add up all the properly shifted results.

  6. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]

  7. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    Karatsuba's basic step works for any base B and any m, but the recursive algorithm is most efficient when m is equal to n/2, rounded up. In particular, if n is 2 k, for some integer k, and the recursion stops only when n is 1, then the number of single-digit multiplications is 3 k, which is n c where c = log 2 3.

  8. Persistence of a number - Wikipedia

    en.wikipedia.org/wiki/Persistence_of_a_number

    The additive persistence of 2718 is 2: first we find that 2 + 7 + 1 + 8 = 18, and then that 1 + 8 = 9. The multiplicative persistence of 39 is 3, because it takes three steps to reduce 39 to a single digit: 39 → 27 → 14 → 4. Also, 39 is the smallest number of multiplicative persistence 3.

  9. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    Four bags with three marbles per bag gives twelve marbles (4 × 3 = 12). Multiplication can also be thought of as scaling. Here, 2 is being multiplied by 3 using scaling, giving 6 as a result. Animation for the multiplication 2 × 3 = 6 4 × 5 = 20. The large rectangle is made up of 20 squares, each 1 unit by 1 unit.