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Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.
Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.
In the cancelled sequels section, the paragraph about Terraria 2 should be removed because that game has not been cancelled. The game is stated to still be in development on the official Terraria Wiki. CoolJhon 21:09, 23 March 2024 (UTC) Not done: Official Wiki or not, it is an unreliable WP:USERG site.
Supplements for the 20th Anniversary Edition were published by Onyx Path Publishing, a company formed by ex–White Wolf Publishing staff. [ 2 ] The supplements include the Guildbook series, describing wraith guilds; sourcebooks about character types; books describing locations as they are portrayed in the setting; game guides; and various ...
Various wikis had been tested with the new domain during 2018, with some wikis that focused on "more serious topics" having their domains changed to wikia.org instead. [37] In June, Fandom began an effort to rewrite its core platform, which was written based on MediaWiki version 1.19, to base it on a newer version of the software. [38]
Changeling: The Dreaming is a tabletop role-playing game in the World of Darkness series, where players take the roles of changelings. It was first released by White Wolf Publishing in 1995, and released in new editions in 1997 (second edition) and 2017 ( 20th Anniversary Edition ), which brought updates to the game rules.
Ken Cliffe is a game designer who has worked primarily on role-playing games.He is known primarily as the author and developer for the third edition of Ars Magica, and as co-author and developer of the Trinity, Hunter: The Reckoning and "new" (2004) World of Darkness role-playing games.
Holian did feel this should have been a stand-alone game, commenting, "I was extremely annoyed that you need Dark Ages: Vampire to be able to run a game, whether you want it or not, because only it contains the core rules." Holian concluded, "All in all, this game embodies (even if it appears otherwise) what all the [World of Darkness] games ...