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Mercy is a character developed by Blizzard Entertainment for their Overwatch franchise. She was introduced at launch in their 2016 first-person hero shooter video game of the same name and again appeared in its 2022 sequel, Overwatch 2. Mercy has also featured in its related animated and literary media.
In the original Overwatch, winning matches earned the player experience towards levels in the meta-game. The player earned a loot box on reaching a new experience level, which contained a random assortment of character skins, emotes, voice lines, and other cosmetic items for each character without altering gameplay. Players could also purchase ...
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A tier list is a concept originating in video game culture where playable characters or other in-game elements are subjectively ranked by their respective viability as part of a list. Characters listed high on a tier list of a specific game are considered to be powerful characters compared to lower-scoring characters, and are therefore more ...
Overwatch has its development origins rooted in Titan, a Blizzard project that was cancelled in 2013. [10] Elements of Titan were reworked into Overwatch, which was announced at BlizzCon in November 2014. [9] [10] Overwatch became Blizzard's first new series since they launched Diablo in 1996, as well as their first attempt at making an FPS ...
Overwatch (retroactively referred to as Overwatch 1 [b]) was a 2016 multiplayer first-person shooter video game by Blizzard Entertainment. The game was first released for PlayStation 4 , Windows , and Xbox One in May 2016 and Nintendo Switch in October 2019, with cross-platform play supported across all platforms.
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The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as this nomination's talk page, the article's talk page or Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page.