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The game features several horror-themed elements, including a haunted mansion, a lightning storm, and bats. [5] The haunted house premise arose from a cartoon image of a haunted house that Gray had purchased, choosing to design the game around this image. [8] Gray cited Hammer House of Horror as an inspiration for the game's theme, including ...
Murder House is a slasher-inspired horror game by Puppet Combo, originally released for Microsoft Windows in October 2020, and later for PlayStation 4, Xbox One and Nintendo Switch in 2021. The game focuses on a news crew arriving at the house of a thought-dead serial killer to film a documentary, only for the killer to re-emerge and hunt them ...
The Witch's House MV is a puzzle horror game created by the Japanese developer Fummy (ふみー) using the RPG Maker MV engine. It was published by DANGEN Entertainment and released for Windows and macOS on October 31, 2018, with a port to Nintendo Switch, PlayStation 4 and Xbox One following in October 2022. [2]
Stories Untold is an episodic horror adventure-puzzle video game developed by No Code and published by Devolver Digital.Written and directed by Jon McKellan, the game was released on 27 February 2017 for macOS and Microsoft Windows, for the Nintendo Switch in January 2020 and for PlayStation 4 and Xbox One in October 2020.
Puppet Master: The Game: Survival horror: October Games: Microsoft Windows: 2023-03-01 [198] The Quarry: Interactive drama, survival horror: Supermassive Games: Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S: 2022-06-10 [199] A Quiet Place: The Road Ahead: Survival horror: Stormind Games, Saber Interactive: Windows ...
The House of the Dead, also referred to as Curien Mansion, [2] is a horror-themed light gun shooter video game franchise created by Sega in 1996. Originally released in arcades, it utilizes a light gun on the platform, but can be played with standard controllers on consoles and a mouse or keyboard on home computers.
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MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.