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merge commit revert generate bundle file rebase AccuRev SCM: mkdepot N/A N/A N/A mkstream mkws update anchor add defunct move cp [then] add – incl -s – ln merge keep – promote purge – revert N/A chstream Azure DevOps: using Git: clone using Git: get commit shelveset checkout get lock add delete rename using Git: merge commit undo using ...
git init, which is used to create a git repository. git clone [URL], which clones, or duplicates, a git repository from an external URL. git add [file], which adds a file to git's working directory (files about to be committed). git commit -m [commit message], which commits the files from the current working directory (so they are now part of ...
To commit a change in git on the command line, assuming git is installed, the following command is run: [1] git commit -m 'commit message' This is also assuming that the files within the current directory have been staged as such: [2] git add . The above command adds all of the files in the working directory to be staged for the git commit.
Version control (also known as revision control, source control, and source code management) is the software engineering practice of controlling, organizing, and tracking different versions in history of computer files; primarily source code text files, but generally any type of file.
In version control systems, a repository is a data structure that stores metadata for a set of files or directory structure. [1] Depending on whether the version control system in use is distributed, like Git or Mercurial, or centralized, like Subversion, CVS, or Perforce, the whole set of information in the repository may be duplicated on every user's system or may be maintained on a single ...
Rebasing is the act of moving changesets to a different branch when using a revision control system or in some systems, by synchronizing a branch with the originating branch by merging all new changes in the latter to the former.
Unity Version Control is a client/server system although in current terms of version control it can also be defined as a distributed revision control system, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what Git and Mercurial do).
In version-control systems, a monorepo ("mono" meaning 'single' and "repo" being short for 'repository') is a software-development strategy in which the code for a number of projects is stored in the same repository. [1] This practice dates back to at least the early 2000s, [2] when it was commonly called a shared codebase. [2]