Search results
Results From The WOW.Com Content Network
Classes are defined for many of the handle-managed Windows objects and also for predefined windows and common controls. At the time of its introduction, MFC provided C++ macros for Windows message-handling (via Message Maps [ 9 ] ), exceptions , run-time type identification (RTTI), serialization and dynamic class instantiation.
Understand is a customizable integrated development environment (IDE) that enables static code analysis through an array of visuals, documentation, and metric tools. [2] It was built to help software developers comprehend, maintain, and document their source code. [3]
Classic Shell is a computer program for Microsoft Windows that provides user interface elements intended to restore familiar features from past versions of Windows. [4] It focuses on the Start menu, File Explorer and Internet Explorer — three major components of the Windows shell although it also does some minor tweaks for the Windows Taskbar.
[5] [6] [7] This problem can be mitigated with DEP-ATL thunk emulation with performance penalty. [8] [9] In ATL version 7 (Visual Studio 2003), which directly succeeded version 3 (Visual Studio 6.0), a number of MFC classes like CString were made available in ATL, or more precisely moved to an ATLMFC common layer which is shared by both libraries.
Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft.MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
The Document Object Model (DOM) is a cross-platform and language-independent interface that treats an HTML or XML document as a tree structure wherein each node is an object representing a part of the document.
C++/WinRT is an entirely standard modern C++17 language projection for Windows Runtime (WinRT) APIs, implemented as a header-file-based library, and designed to provide first-class access to the modern Windows API. With C++/WinRT, Windows Runtime APIs can be authored and consumed using any standards-compliant C++17 compiler.
Platform SDK is the successor of the original Microsoft Windows SDK for Windows 3.1x and Microsoft Win32 SDK for Windows 9x.It was released in 1999 and is the oldest SDK. Platform SDK contains compilers, tools, documentations, header files, libraries and samples needed for software development on IA-32, x64 and IA-64 CPU architectures. .