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An autorelative pointer is a pointer whose value is interpreted as an offset from the address of the pointer itself; thus, if a data structure has an autorelative pointer member that points to some portion of the data structure itself, then the data structure may be relocated in memory without having to update the value of the auto relative ...
Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...
Noop, a language built with testability as a major focus; Pizza, a superset of Java with function pointers and algebraic data types; Pnuts; Processing, a visualization and animation language and framework based on Java with a Java-like syntax; Prompto, a language "designed to create business applications in the cloud". It is part of the ...
The popularity of the Java programming language has made escape analysis a target of interest. Java's combination of heap-only object allocation, built-in threading, the Sun HotSpot dynamic compiler, and OpenJ9 's just-in-time compiler (JIT) creates a candidate platform for escape analysis related optimizations (see Escape analysis in Java ).
Other languages, such as C and C++, were designed for use with manual memory management, but have garbage-collected implementations available. Some languages, like Ada, Modula-3, and C++/CLI, allow both garbage collection and manual memory management to co-exist in the same application by using separate heaps for collected and manually managed ...
Keep track of a free and live pointer and initialize both to the start of heap. If the live pointer points to a live object, update that object's forwarding pointer to the current free pointer and increment the free pointer according to the object's size. Move the live pointer to the next object; End when the live pointer reaches the end of heap.
In some programming language environments (at least one proprietary Lisp implementation, for example), [citation needed] the value used as the null pointer (called nil in Lisp) may actually be a pointer to a block of internal data useful to the implementation (but not explicitly reachable from user programs), thus allowing the same register to be used as a useful constant and a quick way of ...
In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".