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The Lonely Mountain: Lair of Smaug the Dragon is a board game produced in 1985 by Iron Crown Enterprises, designed by Coleman Charlton, which features groups of adventurers, either Dwarves, Elves, Orcs or Men entering Smaug's Lair to capture his treasure before he awakens.
Thorin is the leader of the Company of Dwarves who aim to reclaim the Lonely Mountain from Smaug the dragon. He is the son of Thráin II, grandson of Thrór, and becomes King of Durin's Folk during their exile from Erebor. Thorin's background is further elaborated in Appendix A of Tolkien's 1955 novel The Return of the King, and in Unfinished ...
For example, the Dwarves of Moria and the Lonely Mountain use outer names taken from the language of the Men of the north where they lived. [T 16] In reality, Tolkien took the names of 12 of the 13 dwarves – excluding Balin – that he used in The Hobbit from the Old Norse Völuspá, long before the idea of Khuzdul arose.
The dwarves are apprehended by the wood elves. Bilbo escapes using his ring. After weeks of searching, Bilbo pilfers a sleeping guard's keys, and floats the dwarves in barrels down the river into Laketown. The people of Laketown nurse the company back to health. The fourteen reach the Lonely Mountain, and follow the map's instructions to enter.
[5] [8] The scholar of English literature John M. Bowers notes that the name of the Elven-smith Celebrimbor is the Sindarin for "Silver Hand" and that "because the place was known locally as Dwarf's Hill and honeycombed with abandoned mines, it naturally suggested itself as background for the Lonely Mountain and the Mines of Moria." [9]
The race of Dwarves prefers to live in mountains and caves, settling in places such as Erebor (the Lonely Mountain), the Iron Hills, the Blue Mountains, and Moria (Khazad-dûm) in the Misty Mountains. Aulë the Smith creates Dwarves; he invents the Dwarven language, known as Khuzdul. Dwarves mine and work precious metals throughout the ...
North of that lie the Iron Hills of Dain's dwarves; between those and Mirkwood is Erebor, the Lonely Mountain, once home to Smaug the dragon, and afterwards to Thorin's dwarves. [10] The large lands to the east of Rhûn and to the south and east of Harad are not described in the stories, which take place in the north-western part of Middle-earth.
Esgaroth, or Lake-town, is a fictional community of Men upon the Long Lake that appears in the 1937 novel The Hobbit by J. R. R. Tolkien.Constructed entirely of wood and standing upon wooden pillars sunk into the lake-bed, the town is south of the Lonely Mountain and east of Mirkwood.