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  2. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    SageMath is designed partially as a free alternative to the general-purpose mathematics products Maple and MATLAB. It can be downloaded or used through a web site. SageMath comprises a variety of other free packages, with a common interface and language. SageMath is developed in Python.

  3. Collinearity equation - Wikipedia

    en.wikipedia.org/wiki/Collinearity_equation

    The most obvious use of these equations is for images recorded by a camera. In this case the equation describes transformations from object space (X, Y, Z) to image coordinates (x, y). It forms the basis for the equations used in bundle adjustment. They indicate that the image point (on the sensor plate of the camera), the observed point (on ...

  4. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.

  5. List of numerical libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_numerical_libraries

    Armadillo is a C++ linear algebra library (matrix and vector maths), aiming towards a good balance between speed and ease of use. [1] It employs template classes, and has optional links to BLAS and LAPACK. The syntax is similar to MATLAB. Blitz++ is a high-performance vector mathematics library written in C++.

  6. Collinearity - Wikipedia

    en.wikipedia.org/wiki/Collinearity

    The linear maps (or linear functions) of vector spaces, viewed as geometric maps, map lines to lines; that is, they map collinear point sets to collinear point sets and so, are collineations. In projective geometry these linear mappings are called homographies and are just one type of collineation.

  7. Five points determine a conic - Wikipedia

    en.wikipedia.org/wiki/Five_points_determine_a_conic

    The two subtleties in the above analysis are that the resulting point is a quadratic equation (not a linear equation), and that the constraints are independent. The first is simple: if A , B , and C all vanish, then the equation D x + E y + F = 0 {\displaystyle Dx+Ey+F=0} defines a line, and any 3 points on this (indeed any number of points ...

  8. Cokernel - Wikipedia

    en.wikipedia.org/wiki/Cokernel

    the kernel is the space of solutions to the homogeneous equation T(v) = 0, and its dimension is the number of degrees of freedom in solutions to T(v) = w, if they exist; the cokernel is the space of constraints on w that must be satisfied if the equation is to have a solution, and its dimension is the number of independent constraints that must ...

  9. Collineation - Wikipedia

    en.wikipedia.org/wiki/Collineation

    Formally, let V be a vector space over a field K and W a vector space over a field L. Consider the projective spaces PG(V) and PG(W), consisting of the vector lines of V and W. Call D(V) and D(W) the set of subspaces of V and W respectively. A collineation from PG(V) to PG(W) is a map α : D(V) → D(W), such that: α is a bijection.

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