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Castle Panic is a board game designed by Justin De Witt and published by Fireside Games in 2009 [1] [2] [3] Castle Panic is a tower defense strategy game in which players work cooperatively to protect a castle from monsters. The game was a nominee for the 2010 Golden Geek Best Family Board Game.
A. Abracadabra (video game) Adventure (1980 video game) Adventure Time: The Secret of the Nameless Kingdom; Aidyn Chronicles: The First Mage; Alex Kidd in the Enchanted Castle
Castle is an American crime mystery comedy-drama television series [1] that aired on ABC for a total of eight seasons from March 9, 2009, to May 16, 2016. The series was produced jointly by Beacon Pictures and ABC Studios.
Castlevania (/ ˌ k æ s əl ˈ v eɪ n i ə /), known in Japan as Akumajō Dracula, [a] [2] is a gothic horror action-adventure video game series and media franchise created by Konami.The series is largely set in the castle of Count Dracula, the arch-enemy of the Belmont clan of vampire hunters.
Four players can play at once. Castle Crashers is a side-scrolling beat 'em up that incorporates a small number of role-playing video game elements. After selecting a character, the player then selects a starting stage through an overworld map. [5] After completing a stage, the player has the choice to revisit it or to move to another stage.
Castle of Illusion Starring Mickey Mouse [a] [b] is a 1990 platform game developed and published by Sega and released for the Mega Drive/Genesis. An 8-bit version of the game was later released for the Master System and Game Gear. The game follows Mickey Mouse on a quest to save Minnie Mouse from the evil witch Mizrabel.
The game further divides the castle into various, named areas: the Shrine of the Apostates, for example. [7] Relics and keys found within the castle allow Juste to reach previously inaccessible areas. [8] [9] Harmony of Dissonance makes use of the forward dash move, which causes Juste to move forward with a short burst of speed. [10]
Castle Wolfenstein is a 1981 action-adventure game developed by Silas Warner for the Apple II and published by Muse Software in 1981. It is one of the earliest games based on stealth mechanics. A port to Atari 8-bit computers was released in 1982, followed by Commodore 64 (1983) and MS-DOS (1984).