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  2. 9 Cheap Seasonal Items at Dollar Tree Only Available in the ...

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    Everybody's favorite affordable store is ready to make the transition from fall to winter with a bevy of new seasonal items. I'm a Financial Advisor: These Are 7 Key Habits of 401(k) and IRA...

  3. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  4. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel-shaded rendering of two isosurfaces of the probability density of a particle in a box. The cel-shading process starts with a typical 3D model.Where cel-shading differs from conventional rendering is in its non-photorealistic shading algorithm.

  5. Carhartt's winter sale is going on now: Save up to 50% on ...

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    The Carhartt sale includes hundreds of clothing styles and accessories, including options for men, women, and even kids. Many of the items on sale are colors that the brand is discontinuing, so if ...

  6. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

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  8. Former USPS worker stole over $100K of sports memorabilia ...

    www.aol.com/news/former-usps-worker-stole-over...

    Shelby Dozier, a 34-year-old former USPS worker, admitted to stealing over $100,000 worth of sports memorabilia from September 2022 to December 2022.

  9. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.