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Jumping Jack is a platform game designed by Albert Ball, [1] with art by Stuart C. Ball, for the ZX Spectrum and published by Imagine Software in 1983. It was available for the Atari 8-bit computers and Dragon 32 under the name Leggit! . [ 2 ]
The Arcadia 2001 is a second-generation 8-bit home video game console released by Emerson Radio in May 1982 for a price of US$ 99, [2] several months before the release of ColecoVision. It was discontinued only 18 months later, with a total of 35 games having been released. [ 2 ]
High jump, in which athletes jump over horizontal bars. Long jump, where the objective is to leap horizontally as far as possible. Pole vault, in which a person uses a long, flexible pole as an aid to jump over a bar. Triple jump, the objective is to leap horizontally as far as possible, in a series of three jumps
Taito F3 System arcade hardware games list and statistics This video game -related article on computer hardware is a stub . You can help Wikipedia by expanding it .
Jumping Flash! 2 was not designed to be a technology demonstrator, unlike its predecessor. [8] The game was released in Japan on April 26, 1996, in North America on August 21, [9] and in the United Kingdom on November 1. [10] The music for both the first game and Jumping Flash! 2 was composed by Japanese video games and anime music composer ...
Robbit Mon Dieu (ロビット・モン・ジャ), sometimes referred to as Jumping Flash! 3, [2] is a 1999 platform game developed by Sugar & Rockets and published by Sony Computer Entertainment for the PlayStation. It was released only in Japan on October 14, 1999. It is the fourth and final game in the Jumping Flash! series.
Robbit can jump up to three times in mid-air, which allows him to reach extreme heights. [4] Unlike other platform games that continue to face horizontally when the player jumps, in Jumping Flash! the camera tilts downwards when a double-jump [4] or triple-jump is performed to allow the player to see Robbit's shadow and easily plan a landing spot.
Bump 'n' Jump is an overhead-view vehicular combat game developed by Data East and originally released in Japan as Burnin' Rubber (バーニンラバー, Bānin Rabā). Distributed in North America by Bally Midway , the arcade version was available as both a dedicated board and as part of Data East's DECO Cassette System .