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  2. Impulse (physics) - Wikipedia

    en.wikipedia.org/wiki/Impulse_(physics)

    Impulse has the same units and dimensions (MLT −1) as momentum. In the International System of Units, these are kg⋅m/s = N⋅s. In English engineering units, they are slug⋅ft/s = lbf⋅s. The term "impulse" is also used to refer to a fast-acting force or impact. This type of impulse is often idealized so that the change in momentum ...

  3. Momentum - Wikipedia

    en.wikipedia.org/wiki/Momentum

    In Newtonian mechanics, momentum (pl.: momenta or momentums; more specifically linear momentum or translational momentum) is the product of the mass and velocity of an object. . It is a vector quantity, possessing a magnitude and a directi

  4. Recoil - Wikipedia

    en.wikipedia.org/wiki/Recoil

    Hence the recoil: imparting momentum to the projectile requires imparting opposite momentum to the gun. A change in momentum of a mass requires applying a force (this is Newton's laws of motion). In a firearm forces wildly change, so what matters is impulse: the change of momentum is equal to the impulse

  5. Euler's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Euler's_laws_of_motion

    Euler's second law states that the rate of change of angular momentum L about a point that is fixed in an inertial reference frame (often the center of mass of the body), is equal to the sum of the external moments of force acting on that body M about that point: [1] [4] [5]

  6. Momentum operator - Wikipedia

    en.wikipedia.org/wiki/Momentum_operator

    This operator occurs in relativistic quantum field theory, such as the Dirac equation and other relativistic wave equations, since energy and momentum combine into the 4-momentum vector above, momentum and energy operators correspond to space and time derivatives, and they need to be first order partial derivatives for Lorentz covariance.

  7. Energy–momentum relation - Wikipedia

    en.wikipedia.org/wiki/Energy–momentum_relation

    This equation holds for a body or system, such as one or more particles, with total energy E, invariant mass m 0, and momentum of magnitude p; the constant c is the speed of light. It assumes the special relativity case of flat spacetime [ 1 ] [ 2 ] [ 3 ] and that the particles are free.

  8. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  9. Tsiolkovsky rocket equation - Wikipedia

    en.wikipedia.org/wiki/Tsiolkovsky_rocket_equation

    A rocket's required mass ratio as a function of effective exhaust velocity ratio. The classical rocket equation, or ideal rocket equation is a mathematical equation that describes the motion of vehicles that follow the basic principle of a rocket: a device that can apply acceleration to itself using thrust by expelling part of its mass with high velocity and can thereby move due to the ...