When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Rubik's Revenge - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Revenge

    A solved Rubik's Revenge cube. The Rubik's Revenge (also known as the 4×4×4 Rubik's Cube) is a 4×4×4 version of the Rubik's Cube.It was released in 1981. Invented by Péter Sebestény, the cube was nearly called the Sebestény Cube until a somewhat last-minute decision changed the puzzle's name to attract fans of the original Rubik's Cube. [1]

  3. File:Multistage Thin Layer Extraction Scheme.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Multistage_Thin_Layer...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  4. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    The top "layer" is not necessarily a layer in the application; it may be applied with a painting or editing tool. The top "layer" also is called the "blend layer" and the "active layer". In the formulas shown on this page, values go from 0.0 (black) to 1.0 (white).

  5. Layer by layer - Wikipedia

    en.wikipedia.org/wiki/Layer_by_layer

    Layer-by-layer (LbL) deposition is a thin film fabrication technique. The films are formed by depositing alternating layers of complementary materials with wash steps in between. This can be accomplished by using various techniques such as immersion, spin, spray, electromagnetism, or fluidics. [1]

  6. Layers (digital image editing) - Wikipedia

    en.wikipedia.org/wiki/Layers_(digital_image_editing)

    In graphics software, layers are the different levels at which one can place an object or image file. In the program, layers can be stacked, merged, or defined when creating a digital image. Layers can be partially obscured allowing portions of images within a layer to be hidden or shown in a translucent manner within another image.

  7. Transfer-matrix method (optics) - Wikipedia

    en.wikipedia.org/wiki/Transfer-matrix_method...

    Although the scattering length density profile is normally a continuously varying function, the interfacial structure can often be well approximated by a slab model in which layers of thickness (d n), scattering length density (ρ n) and roughness (σ n,n+1) are sandwiched between the super- and sub-phases. One then uses a refinement procedure ...

  8. CFOP method - Wikipedia

    en.wikipedia.org/wiki/CFOP_method

    Cube mid-solve on the OLL step. The CFOP method (Cross – F2L (first 2 layers) – OLL (orientate last layer) – PLL (permutate last layer)), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ.

  9. Gabor filter - Wikipedia

    en.wikipedia.org/wiki/Gabor_filter

    Its impulse response is defined by a sinusoidal wave (a plane wave for 2D Gabor filters) multiplied by a Gaussian function. [6] Because of the multiplication-convolution property (Convolution theorem), the Fourier transform of a Gabor filter's impulse response is the convolution of the Fourier transform of the harmonic function (sinusoidal function) and the Fourier transform of the Gaussian ...