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  2. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Entity–component–system (ECS) is a software architectural pattern mostly used in video game development for the representation of game world objects. An ECS comprises entities composed from components of data, with systems which operate on the components.

  3. Electrochemical Society - Wikipedia

    en.wikipedia.org/wiki/Electrochemical_Society

    The Electrochemical Society was founded in 1902 in Philadelphia, PA. [4] At the beginning, ECS was called the American Electrochemical Society. The 19th century saw many applications of electricity to chemical processes and chemical understanding. Bridging the gap between electrical engineering and chemistry led people in industrial and academic circles to search for a

  4. Harvard Project Physics - Wikipedia

    en.wikipedia.org/wiki/Harvard_Project_Physics

    Harvard Project Physics: a report on its aims and current status, by Gerald Holton, from the journal Physics Education, Volume 4, Issue 1, pp. 19–25 (1969) Harvard project physics - A cogent approach, by Arnold J. Moore, from Science Education (1968) A small pocket slide rule developed for the project

  5. PhET Interactive Simulations - Wikipedia

    en.wikipedia.org/wiki/PhET_Interactive_Simulations

    PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]

  6. List of physics concepts in primary and secondary education ...

    en.wikipedia.org/wiki/List_of_physics_concepts...

    "High school physics textbooks" (PDF). Reports on high school physics. American Institute of Physics; Zitzewitz, Paul W. (2005). Physics: principles and problems. New York: Glencoe/McGraw-Hill. ISBN 978-0078458132

  7. Open Source Physics - Wikipedia

    en.wikipedia.org/wiki/Open_Source_Physics

    Open Source Physics, or OSP, is a project sponsored by the National Science Foundation and Davidson College, whose mission is to spread the use of open source code libraries that take care of a lot of the heavy lifting for physics: drawing and plotting, differential equation solvers, exporting to animated GIFs and movies, etc., tools, and compiled simulations for physics and other numerical ...

  8. Future Circular Collider - Wikipedia

    en.wikipedia.org/wiki/Future_Circular_Collider

    The future circular colliders considered under the FCC study compared to previous circular colliders. The Future Circular Collider (FCC) is a proposed particle accelerator with an energy significantly above that of previous circular colliders, such as the Super Proton Synchrotron, the Tevatron, and the Large Hadron Collider (LHC).

  9. Bullet (software) - Wikipedia

    en.wikipedia.org/wiki/Bullet_(software)

    Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics.It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [4] for his work on Bullet.