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In computer programming, conditional compilation is a compilation technique which results in differring executable programs depending on parameters specified. This technique is commonly used when these differences in the program are needed to run it on different platforms, or with different versions of required libraries or hardware.
A newer language construct (since C++11 and C23), constexpr allows for declaring a compile-time constant value that need not consume runtime memory. [20] Inline function. For a long time, a function-like macro was the only way to define function-like behavior that did not incur runtime function call overhead.
For #include guards to work properly, each guard must test and conditionally set a different preprocessor macro. Therefore, a project using #include guards must work out a coherent naming scheme for its include guards, and make sure its scheme doesn't conflict with that of any third-party headers it uses, or with the names of any globally visible macros.
In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...
C++ began as a fork of an early, pre-standardized C, and was designed to be mostly source-and-link compatible with C compilers of the time. [1] [2] Due to this, development tools for the two languages (such as IDEs and compilers) are often integrated into a single product, with the programmer able to specify C or C++ as their source language.
Cover of the C99 standards document. C99 (previously C9X, formally ISO/IEC 9899:1999) is a past version of the C programming language open standard. [1] It extends the previous version with new features for the language and the standard library, and helps implementations make better use of available computer hardware, such as IEEE 754-1985 floating-point arithmetic, and compiler technology. [2]