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GamePro was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video game consoles , personal computers and mobile devices .
Mario Party-e Promo Card: While not an e-Reader Card (the card contains no dot codes), a promotional "Two Coin Card" was packed with GamePro magazine and can be fully used with the Mario Party-e game. Air Hockey-e: A promotional card given away at various retailers when the e-Reader was initially released. This card plays a real game of fast ...
Nintendo Strikes Back: Legend of Zelda: Twilight Princess and Metroid Prime Hunters, GamePro Best of 2005 Editors' Choice, GamePro Best of 2005 Readers' Choice, Five Ways to Save Video Games ProNews: " Kristanna Loken Goes for the Jugular," " Perfect Dark : Don't Call it Disco"
This magazine later spawned famous imitators such as Famicom Tsuushin (loosely, "Famicom Journal") in 1986 (now known today as Famitsu) and Nintendo Power in 1988. [9] In the mid-2000s, the popularity of print-based magazines started to wane in favor of web-based magazines. [10]
In November 2009, Game Informer was launched in Australia by former Australian GamePro, Gameplayer and Official PlayStation Magazine editor Chris Stead and publisher Citrus Media. [39] By June 2010, Game Informer Australia had become the first local games publication to pass 10,000 subscribers. By August 18, 2010, it had become Australia's ...
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The magazine's February 2009 issue was already completed, but was not published. [10] In May 2009, EGM founder Steve Harris purchased the magazine and its assets from Ziff Davis. [11] The magazine was relaunched in April 2010 by Harris's new company EGM Media, LLC, widening its coverage to the PC and mobile gaming markets. [12] [13]