When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Substance 3D Modeler - Wikipedia

    en.wikipedia.org/wiki/Substance_3D_Modeler

    Substance 3D Modeler is a 3D modeling software developed by Adobe Inc. It is part of the Substance 3D suite of tools designed for 3D digital content creation, specifically focusing on editing and sculpting 3D models.

  3. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    MeshLab is a free Windows, Linux and macOS application for visualizing, simplifying, processing, and converting large three-dimensional meshes to or from a variety of 3D file formats. MetaCreations Detailer and Painter 3D are discontinued software applications specifically for painting texture maps on 3-D Models.

  4. Verge3D - Wikipedia

    en.wikipedia.org/wiki/Verge3D

    [12] [13] PBR textures can be authored using external texturing software such as Substance Painter for which Verge3D offers the corresponding export preset. [14] Besides the glTF 2.0 model, Verge3D supports physical materials of 3ds Max and Maya (with Autodesk Arnold as reference), and Blender's real-time Eevee materials. [15]

  5. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    Modeling can be performed by means of a dedicated program (e.g., 3D modeling software by Adobe Substance, Blender, Cinema 4D, LightWave, Maya, Modo, 3ds Max, uMake, SketchUp, Rhinoceros 3D and others) or an application component (Shaper, Lofter in 3ds Max), or some scene description language (as in POV-Ray).

  6. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    In computer graphics, a procedural texture [1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping . [ 2 ]

  7. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    The application of a texture in the UV space related to the effect in 3D. A representation of the UV mapping of a cube. The flattened cube net may then be textured to texture the cube. UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping.

  8. Tom Clancy's Rainbow Six Siege - Wikipedia

    en.wikipedia.org/wiki/Tom_Clancy's_Rainbow_Six_Siege

    To render the game's texture, the team used physically based rendering, even though it was ineffective during the game's early stage of production due to issues with the game's engine. A material bank and substance painter were utilized to create textures for environmental objects when they were damaged or destroyed.

  9. List of art media - Wikipedia

    en.wikipedia.org/wiki/List_of_art_media

    Media, or mediums, are the core types of material (or related other tools) used by an artist, composer, designer, etc. to create a work of art. [1] For example, a visual artist may broadly use the media of painting or sculpting, which themselves have more specific media within them, such as watercolor paints or marble.