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  2. Three-dimensional art - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_art

    digital art created using 3D computer graphics; any form of visual art resulting in a three-dimensional physical object, such as sculpture, architecture, installation art and many decorative art forms; two-dimensional art that creates the appearance of being in 3D, such as through stereoscopy, anamorphosis, or photorealism

  3. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    The earliest known example is 3D Art Graphics, a set of 3-D computer graphics effects, written by Kazumasa Mitazawa and released in June 1978 for the Apple II. [6] [7] Virtual Reality 3D is a version of 3D computer graphics. [8] With the first headset coming out in the late 1950s, the popularity of VR didn't take off until the 2000s.

  4. Cubicle - Wikipedia

    en.wikipedia.org/wiki/Cubicle

    A cubicle is a partially enclosed office workspace that is separated from neighboring workspaces by partitions that are usually 5–6 feet (1.5–1.8 m) tall. [1] Its purpose is to isolate office workers and managers from the sights and noises of an open workspace so that they may concentrate with fewer distractions.

  5. Assemblage (art) - Wikipedia

    en.wikipedia.org/wiki/Assemblage_(art)

    Gordon Wagner (1915–1987), was a pioneer in American assemblage art, who was known for his bazaar art, painting, poetry and writing. Jeff Wassmann (born 1958), an American-born contemporary artist who works in Australia under the nom de plume of the pioneering German modernist Johann Dieter Wassmann (1841–1898).

  6. Installation art - Wikipedia

    en.wikipedia.org/wiki/Installation_art

    In "Art and Objecthood", Michael Fried derisively labels art that acknowledges the viewer as "theatrical" (Fried 45). There is a strong parallel between installation and theater: both play to a viewer who is expected to be at once immersed in the sensory / narrative experience that surrounds him and maintain a degree of self-identity as a viewer.

  7. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching Sampling 3D space at multiple points along a ray, typically used when analytical methods cannot be used. [24]: 157 Ray tracing

  8. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.

  9. 3D - Wikipedia

    en.wikipedia.org/wiki/3D

    3D computer graphics, computer graphics that use a three-dimensional representation of geometric data; 3D display, a type of information display that conveys depth to the viewer; 3D film, a motion picture that gives the illusion of three-dimensional perception; 3D modeling, developing a representation of any three-dimensional surface or object