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  2. Constructing skill trees - Wikipedia

    en.wikipedia.org/wiki/Constructing_skill_trees

    Constructing skill trees (CST) is a hierarchical reinforcement learning algorithm which can build skill trees from a set of sample solution trajectories obtained from demonstration. CST uses an incremental MAP ( maximum a posteriori ) change point detection algorithm to segment each demonstration trajectory into skills and integrate the results ...

  3. Code morphing - Wikipedia

    en.wikipedia.org/wiki/Code_morphing

    Code morphing breaks up the protected code into several processor commands or small command snippets and replaces them by others, while maintaining the same end result. Thus the protector obfuscates the code at the intermediate level. [1] Code morphing is a multilevel technology containing hundreds of unique code transformation patterns.

  4. The Elder Scrolls Online - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_Online

    The Elder Scrolls Online was the top-selling game in the United Kingdom for the week of April 5, 2014, for individual formats, and number two across all formats. [96] When the game was released on consoles, the game once again became the top-selling game in the United Kingdom for the week of June 15, 2015, across all formats, becoming the year ...

  5. Link/cut tree - Wikipedia

    en.wikipedia.org/wiki/Link/cut_tree

    A link/cut tree is a data structure for representing a forest, a set of rooted trees, and offers the following operations: Add a tree consisting of a single node to the forest. Given a node in one of the trees, disconnect it (and its subtree) from the tree of which it is part. Attach a node to another node as its child.

  6. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    The Elder Scrolls Online serves as a prequel to the Third Empire storyline, taking place in the middle of a 600-year interregnum between the Second and Third Cyrodiilic Empires. The initial game follows the player, who has been sacrificed by followers of the Daedric prince Molag Bal, as they manage to return to the mortal plane with the help of ...

  7. ESO (motorcycles) - Wikipedia

    en.wikipedia.org/wiki/ESO_(motorcycles)

    ESO was founded by a motorcycle racing driver Jaroslav Simandl, and made bikes in 250, 350, and 500 cc, primarily for speedway, moto-cross and ice racing. [1] [2] Engines were sourced from J.A.P. during the first year, and then an engine of ESO's own after 1950, first copied from J.A.P. and later of their own design. [3]

  8. Shapeshifting - Wikipedia

    en.wikipedia.org/wiki/Shapeshifting

    1722 German woodcut of a werewolf transforming. Popular shapeshifting creatures in folklore are werewolves and vampires (mostly of European, Canadian, and Native American/early American origin), ichchhadhari naag (shape-shifting cobra) of India, shapeshifting fox spirits of East Asia such as the huli jing of China, the obake of Japan, the Navajo skin-walkers, and gods, goddesses and demons and ...

  9. Splay tree - Wikipedia

    en.wikipedia.org/wiki/Splay_tree

    The most significant disadvantage of splay trees is that the height of a splay tree can be linear. [2]: 1 For example, this will be the case after accessing all n elements in non-decreasing order. Since the height of a tree corresponds to the worst-case access time, this means that the actual cost of a single operation can be high.