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Developers can also implement Miracast on top of the built-in Wi-Fi Direct support in Windows 7 and Windows 8. [29] Windows 8.1 supports broadcasting/sending the screen via Miracast. [30] Another way to support Miracast in Windows is with Intel's proprietary WiDi (v3.5 or higher).
Microsoft Movies & TV (US only), [4] [5] or Microsoft Films & TV (Canada, UK, Ireland, Australia, and New Zealand), [6] [7] previously Xbox Video and Zune Video, is a digital video service developed by Microsoft that offers full HD movies and TV shows available for rental or purchase in the Video Store as well as an app where users can watch and manage videos from their personal digital ...
Dolby Vision is a set of technologies developed by Dolby Laboratories for high dynamic range (HDR) video. [1] [2] [3] It covers content creation, distribution, and playback.[1] [4] [5] [6] It includes dynamic metadata that define the aspect ratio and adjust the picture based on a display's capabilities on a per-shot or even per-frame basis, optimizing the presentation.
The standard is mainly used in computer monitors and laptops. VESA defines a set of HDR levels; all of them must support HDR10, but not all are required to support 10-bit displays. [67] DisplayHDR is not an HDR format, but a tool to verify HDR formats and their performance on a given monitor.
Widevine is a proprietary digital rights management (DRM) system that is included in most major web browsers and in the operating systems Android and iOS.It is used by streaming services such as Netflix, Amazon Prime, Hulu etc., to allow authorized users to view media while preventing them from creating unauthorized copies.
HDR10+, also known as HDR10 Plus, was announced on 20 April 2017, by Samsung and Amazon Video. HDR10+ updates HDR10 by adding dynamic metadata that can be used to more accurately adjust brightness levels up to the full range of PQ code values (10,000 nits maximum brightness) on a scene-by-scene or frame-by-frame basis.
FP16 blending can be used as a faster way to render HDR in video games. Shader Model 4.0 is a feature of DirectX 10, which has been released with Windows Vista. Shader Model 4.0 allows 128-bit HDR rendering, as opposed to 64-bit HDR in Shader Model 3.0 (although this is theoretically possible under Shader Model 3.0).
Windows Media Video (WMV) is a series of video codecs and their corresponding video coding formats developed by Microsoft.It is part of the Windows Media framework. WMV consists of three distinct codecs: The original video compression technology known as WMV, was originally designed for Internet streaming applications, as a competitor to RealVideo.