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It detects response problems from a graphics card (GPU), and if a timeout occurs, the OS will attempt a card reset to recover a functional and responsive desktop environment. However, if the attempt was unsuccessful, it results in the Blue Screen of Death (BSOD). The recovery tries to mitigate the scenario where an end user superfluously ...
Debugging display in Super Mario 64. This display prints both current memory and CPU usage as well as information about the game's state.. Debug menus are often of interest to video game players as they can be used to cheat, access unused content, or change the game configuration beyond what is normally allowed. [1]
If a WDDM driver hangs or encounters a fault, the graphics stack will restart the driver. [2] [9] A graphics hardware fault will be intercepted and if necessary the driver will be reset. Drivers under Windows XP were free to deal with hardware faults as they saw fit either by reporting it to the user or by attempting to recover silently.
Starting with version 4.9 (released on 4 September 2004) the Catalyst driver package included the ATI Catalyst Control Center, [47] a new software application for manipulating many hardware functions, such as 3D settings, monitor controls and video options. It shows a small 3D preview and allows the user to see how changes to the graphics ...
The most common data recovery scenarios involve an operating system failure, malfunction of a storage device, logical failure of storage devices, accidental damage or deletion, etc. (typically, on a single-drive, single-partition, single-OS system), in which case the ultimate goal is simply to copy all important files from the damaged media to another new drive.
The Client/Server Runtime Subsystem, or csrss.exe, is a component of the Windows NT family of operating systems that provides the user mode side of the Win32 subsystem.In modern versions of Windows, it is primarily involved with process and thread management, console window handling, side-by-side assembly loading and the shutdown process.
A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).
Windows 95 also introduced the Device Manager to indicate which devices were working optimally with correct drivers and configuration and to allow the user to override automatic Plug and Play-based driver installation with manual options or give a choice of several semi-automatic configurations to try to free up resources for devices that still ...