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One meaning is "amusing, jocular, droll" and the other meaning is "odd, quirky, peculiar". These differences indicate the evanescent and experiential nature of fun and the difficulty of distinguishing "fun" from "enjoyment". [6] Fun's evanescence can be seen when an activity regarded as fun becomes goal-oriented.
In support of recreational activities government has taken an important role in their creation, maintenance, and organization, and whole industries have developed merchandise or services. Recreation-related business is an important factor in the economy; it has been estimated that the outdoor recreation sector alone contributes $730 billion ...
Amusement is the state of experiencing humorous and entertaining events or situations while the person or animal actively maintains the experience, and is associated with enjoyment, happiness, laughter and pleasure. It is an emotion with positive valence and high physiological arousal.
Pleasure is experience that feels good, that involves the enjoyment of something. [1] [2] It contrasts with pain or suffering, which are forms of feeling bad. [3]It is closely related to value, desire and action: [4] humans and other conscious animals find pleasure enjoyable, positive or worthy of seeking.
Leisure has historically been the privilege of the upper class. [9] Opportunities for leisure came with more money, or organization, and less working time, rising dramatically in the mid-to-late 19th century, starting in Great Britain and spreading to other rich nations in Europe.
It encourages students to define their own values and to understand others' values." [28] Cognitive moral education builds on the belief that students should learn to value things like democracy and justice as their moral reasoning develops. [28] Values relate to the norms of a culture, but they are more global and intellectual than norms.
A game is a structured type of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. [1] Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as mahjong , solitaire , or some video ...
Meaning is defined as the underlying purpose of the topic or subject at hand, while play itself is defined as a range of voluntary, intrinsically motivated activities normally associated with pleasure and enjoyment. Inherent meaningful play would be defined as an activity where the purpose is built directly into the activity.