When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Rectangle - Wikipedia

    en.wikipedia.org/wiki/Rectangle

    A saddle rectangle has 4 nonplanar vertices, alternated from vertices of a rectangular cuboid, with a unique minimal surface interior defined as a linear combination of the four vertices, creating a saddle surface. This example shows 4 blue edges of the rectangle, and two green diagonals, all being diagonal of the cuboid rectangular faces.

  3. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices.

  4. Vertex figure - Wikipedia

    en.wikipedia.org/wiki/Vertex_figure

    These are seen as the vertices of the vertex figure. Related to the vertex figure, an edge figure is the vertex figure of a vertex figure. [3] Edge figures are useful for expressing relations between the elements within regular and uniform polytopes. An edge figure will be a (n−2)-polytope, representing the arrangement of facets around a ...

  5. Cyclic quadrilateral - Wikipedia

    en.wikipedia.org/wiki/Cyclic_quadrilateral

    In Euclidean geometry, a cyclic quadrilateral or inscribed quadrilateral is a quadrilateral whose vertices all lie on a single circle. This circle is called the circumcircle or circumscribed circle, and the vertices are said to be concyclic. The center of the circle and its radius are called the circumcenter and the circumradius respectively.

  6. Rectilinear polygon - Wikipedia

    en.wikipedia.org/wiki/Rectilinear_polygon

    The first direction is also true for rectangles, i.e.: If a rectangle s is maximal, then each pair of adjacent edges of s intersects the boundary of P. The second direction is not necessarily true: a rectangle can intersect the boundary of P in even 3 adjacent sides and still not be maximal as it can be stretched in the 4th side.

  7. Shoelace formula - Wikipedia

    en.wikipedia.org/wiki/Shoelace_formula

    Shoelace scheme for determining the area of a polygon with point coordinates (,),..., (,). The shoelace formula, also known as Gauss's area formula and the surveyor's formula, [1] is a mathematical algorithm to determine the area of a simple polygon whose vertices are described by their Cartesian coordinates in the plane. [2]

  8. Euclidean tilings by convex regular polygons - Wikipedia

    en.wikipedia.org/wiki/Euclidean_tilings_by...

    This notation represents (i) the number of vertices, (ii) the number of polygons around each vertex (arranged clockwise) and (iii) the number of sides to each of those polygons. For example: 3 6 ; 3 6 ; 3 4 .6, tells us there are 3 vertices with 2 different vertex types, so this tiling would be classed as a ‘3-uniform (2-vertex types)’ tiling.

  9. Apothem - Wikipedia

    en.wikipedia.org/wiki/Apothem

    Apothem of a hexagon Graphs of side, s; apothem, a; and area, A of regular polygons of n sides and circumradius 1, with the base, b of a rectangle with the same area. The green line shows the case n = 6. The apothem (sometimes abbreviated as apo [1]) of a regular polygon is a line segment from the center to the midpoint of one of its sides.