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Free and open-source software portal; This is a category of articles relating to 3D animation software which can be freely used, copied, studied, modified, and redistributed by everyone that obtains a copy: "free software" or "open source software".
Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.
MikuMikuDance (commonly abbreviated to MMD) is a freeware animation program that lets users animate and create computer-animated films, originally produced for the Japanese Vocaloid voice synthesizer software voicebank Hatsune Miku, the first member of the Character Vocal series created by Crypton Future Media.
Blender 4.3 splash screen. Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.
In version 14.09, Blend4Web introduced the possibility of adding interactivity to 3D scenes using a visual programming tool. [20] [21] The tool is reminiscent of the BGE's logic editor as it uses logic blocks that are placed inside Blender. It plays back animation tracks authored by an artist when the user interacts with predefined 3D objects. [22]
JT (Jupiter Tessellation) is an openly-published ISO-standardized 3D CAD data exchange format used for product visualization, collaboration, digital mockups, and other purposes. [1] It was developed by Siemens .
Alike is a 2015 animated short film directed by Daniel Martínez Lara and Rafa Cano Méndez. The animation production took 5 years to complete along with the help of ex-animation student using the free 3D animation application, Blender. The animated short is a story of the relationship of a father and his son who live in a society "where order ...
Panda3D is a scene graph engine. [7] This means that the virtual world is initially an empty Cartesian space into which the game programmer inserts 3D models. Panda3D does not distinguish between "large" 3D models, such as the model of an entire dungeon or island, and "small" 3D models, such as a model of a table or a sword.