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Walther M. Gerdts, known as Mac Gerdts, is the designer of German-style board games such as Imperial, Imperial 2030, Antike and Hamburgum. His games introduced the concept of a rondel rather than dice as a mechanism for play. [1] This is designed to prevent players from repeatedly taking the same action in quick succession without paying a cost ...
Print/export Download as PDF; ... Pages in category "Board games introduced in 2009" ... Imperial 2030; J. Jaipur (card game) K.
Imperial is a German-style board game designed by Mac Gerdts in which the object is to accumulate wealth in the form of bond holdings in successful countries and cash. . Players take on the role of international financiers who purchase government bonds in the six pre-World War I empires of Austria-Hungary, France, Germany, Great Britain, Italy, and
This is a list of board games.See the article on game classification for other alternatives, or see Category:Board games for a list of board game articles. Board games are games with rules, a playing surface, and tokens that enable interaction between or among players as players look down at the playing surface and face each other. [1]
Tabletop games refers to card games (including collectible card games), board games, miniatures wargames, tile-based games and other games that are normally played on a table or other flat surface. The term is used to distinguish these types of games from sports and video games .
Game of the Year (abbreviated GotY) is a title awarded annually by various magazines, websites, and game critics to deserving tabletop games, including board games and card games. Many publications award a single "Game of the Year" award to a single title published in the previous year that they feel represents the pinnacle of gaming ...
Strategic Studies Games 1980: Alexander at Tyre: Thunderhaven Game Co. 1993: Alexander the Great: Guidon Games: 1971: Re-released by Avalon Hill in 1974: Ancients: Good Industries: 1990: Re-released by 3W in 1992 and by Games Publications Group in 1999: Assyrian Wars: Udo Grebe Gamedesign: 2005: Armageddon: Tactical Combat, 3000-500 BC ...
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