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  2. Maze: Solve the World's Most Challenging Puzzle - Wikipedia

    en.wikipedia.org/wiki/MAZE:_Solve_the_World's...

    Part of the puzzle involves reaching the center of the house, Room #45 (page 45 in the book), and back to Room #1 in only sixteen steps. Some rooms lead to circuitous loops; others lead nowhere. This gives the puzzle the feel of a maze or labyrinth. The book was adapted as the computer game Riddle of the Maze in 1994 by Interplay. This version ...

  3. Zero Escape - Wikipedia

    en.wikipedia.org/wiki/Zero_Escape

    An Escape section in Nine Hours, Nine Persons, Nine Doors.The player escapes rooms by solving puzzles, which involves finding and combining items. The gameplay of the series is divided into two types of segments: Novel sections – presented in a visual novel format in the first two games, [5] and as animated cutscenes in the third [36] – and Escape sections, which are escape-the-room ...

  4. 999: Nine Hours, Nine Persons, Nine Doors - Wikipedia

    en.wikipedia.org/wiki/999:_Nine_Hours,_Nine...

    999 features nine main characters, who are forced to participate in the Nonary Game by an unknown person code-named Zero. [2] For the majority of the game, the characters adopt code names to protect their identities due to the stakes of the Nonary Game—most of their names are ultimately revealed over the course of the game, and for several their true identities are important to the plot. [10]

  5. Chip's Challenge - Wikipedia

    en.wikipedia.org/wiki/Chip's_Challenge

    Chip's Challenge is a top-down tile-based puzzle video game originally published in 1989 by Epyx as a launch title for the Atari Lynx.It was later ported to several other systems and was included in the Windows 3.1 bundle Microsoft Entertainment Pack 4 (1992), and the Windows version of the Best of Microsoft Entertainment Pack (1995), where it found a much larger audience.

  6. The Hardest Logic Puzzle Ever - Wikipedia

    en.wikipedia.org/wiki/The_Hardest_Logic_Puzzle_Ever

    There are two doors, each with one guard. One guard always lies and the other always answers truthfully. One door leads to the castle and the other leads to 'certain death'. The puzzle is to find out which door leads to the castle by asking one of the guards one question.

  7. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    Hall clarified that as a game show host he did not have to follow the rules of the puzzle in the Savant column and did not always have to allow a person the opportunity to switch (e.g., he might open their door immediately if it was a losing door, might offer them money to not switch from a losing door to a winning door, or might allow them the ...

  8. Puzzle lock - Wikipedia

    en.wikipedia.org/wiki/Puzzle_lock

    A puzzle lock or puzzle padlock is a type of mechanical puzzle. It consists of a lock with unusual or hidden mechanics. Puzzle locks are reconfigurable mechanisms where the topological structure changes during the operation. [1] Such locks are sometimes called trick locks, because there is a trick to opening them which needs to be found. Puzzle ...

  9. Zero Time Dilemma - Wikipedia

    en.wikipedia.org/wiki/Zero_Time_Dilemma

    Zero Time Dilemma, [b] also known as Zero Escape: Zero Time Dilemma, is an adventure video game developed by Chime, and published by Spike Chunsoft and Aksys Games.It is the third entry in the Zero Escape series, following Nine Hours, Nine Persons, Nine Doors (2009) and Virtue's Last Reward (2012).