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  2. Local maximum intensity projection - Wikipedia

    en.wikipedia.org/wiki/Local_maximum_intensity...

    In scientific visualization, a local maximum intensity projection (LMIP, Local MIP) or Closest Vessel Projection (CVP) [1] is a volume rendering method for 3D data, that is proposed as an improvement to the maximum intensity projection (MIP). Where the MIP projects the maximum intensity that falls in the way of parallel rays traced from the ...

  3. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    A photorealistic 3D render of 6 computer fans using radiosity rendering, DOF and procedural materials. Rendering is the final process of creating the actual 2D image or animation from the prepared scene.

  4. Wikipedia : Graphics Lab/Resources/PDF conversion to SVG

    en.wikipedia.org/.../Resources/PDF_conversion_to_SVG

    To convert a pdf: Convert the first page of a PDF file with pdf2svg file.pdf file.svg. To extract all pages of a multiple-page PDF use pdf2svg file.pdf output-%02d.svg all. This generates output files output-00.svg, output-01.svg, etc. where the pattern "%02d" is replaced by the respective two-digit page numbers.

  5. Bruch's membrane - Wikipedia

    en.wikipedia.org/wiki/Bruch's_membrane

    Bruch's membrane or lamina vitrea [1] is the innermost layer of the choroid of the eye. It is also called the vitreous lamina or Membrane vitriae , because of its glassy microscopic appearance. It is 2–4 μm thick.

  6. 3D user interaction - Wikipedia

    en.wikipedia.org/wiki/3D_user_interaction

    In computing, 3D interaction is a form of human-machine interaction where users are able to move and perform interaction in 3D space.Both human and machine process information where the physical position of elements in the 3D space is relevant.

  7. The Visualization Handbook - Wikipedia

    en.wikipedia.org/wiki/The_Visualization_Handbook

    The Visualization Handbook is a textbook by Charles D. Hansen and Christopher R. Johnson that serves as a survey of the field of scientific visualization by presenting the basic concepts and algorithms in addition to a current review of visualization research topics and tools. [1]