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Sonic Adventure 2 [a] is a 2001 platform game developed by Sonic Team USA and published by Sega for the Dreamcast.It features two good-vs-evil stories: Sonic the Hedgehog, Miles "Tails" Prower, and Knuckles the Echidna attempt to save the world, while Shadow the Hedgehog, Doctor Eggman, and Rouge the Bat attempt to conquer it.
Printable version; In other projects ... File:Sonic Adventure 2 cover.png; File:Sonic Adventure compared.png ... File:Sonic Free Riders Box Artwork.jpg;
The player earns emblems by completing missions, as well as other tasks, many of them related to Chao raising. Collecting all emblems unlocks a 3D version of the Green Hill Zone level from the original Sonic the Hedgehog.[11]" - You should really find a reference for some of this that isn't a primary reference. Those are the ones that stood out.
Sonic Adventure 2 made its debut at E3 2000 [116] and was released in June 2001. [117] The sequel was designed to be more action-oriented than the slower-paced, story-centric Adventure and to give all the characters equal playtime. [31] Like its predecessor, Sonic Adventure 2 received positive reviews. [118]
Sonic Gems Collection is a compilation of obscure video games published by Sega for various consoles, such as the Sega CD, Sega Saturn, and Game Gear.It primarily focuses on Sonic the Hedgehog games, including Sonic CD (1993), [1] Sonic the Fighters (1996), Sonic R (1997), and six of the twelve Sonic games released for the Game Gear, with the other six having been included in the previous ...
2001 saw many sequels and prequels in video games, such as Madden NFL 2002, NBA Live 2002, NBA 2K2, WWF Smackdown! Just Bring It, Capcom vs. SNK 2, Dead or Alive 3, Final Fantasy X, Gran Turismo 3: A-Spec, Grand Theft Auto III, Metal Gear Solid 2: Sons of Liberty, Myst III: Exile, Crazy Taxi 2, SSX Tricky, Super Smash Bros. Melee, Sonic Adventure 2, Tony Hawk's Pro Skater 3, and Virtua Fighter 4.
IGN considered Sonic Heroes a major improvement from Sonic Adventure, writing "Sonic Heroes does an absolutely sensational job of re-creating the intensely fast and unpredictable looping, corkscrewing stages from the classic games in 3D". [4] 1UP.com and GameSpy agreed that the game was a step in the right direction for the series.
Book 3 – Sonic the Hedgehog and the Silicon Warriors 1993 (by Wallis) – Robotnik imprisons Mobians inside a vast computer system, forcing Sonic and Tails to battle thinly veiled versions of other computer game characters ("Road Warriors II"). It featured many puns and frequent breachings of the fourth wall, with Sonic directly talking to ...