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  2. List of PSPACE-complete problems - Wikipedia

    en.wikipedia.org/wiki/List_of_PSPACE-complete...

    Word problem for linear bounded automata [25] Word problem for quasi-realtime automata [26] Emptiness problem for a nondeterministic two-way finite state automaton [27] [28] Equivalence problem for nondeterministic finite automata [29] [30] Word problem and emptiness problem for non-erasing stack automata [31]

  3. Finite volume method for two dimensional diffusion problem

    en.wikipedia.org/wiki/Finite_volume_method_for...

    Graph of 2 dimensional plot. In addition to the east (E) and west (W) neighbors, a general grid node P, now also has north (N) and south (S) neighbors. The same notation is used here for all faces and cell dimensions as in one dimensional analysis. When the above equation is formally integrated over the Control volume, we obtain

  4. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    [4] [5] [6] A kinematics problem begins by describing the geometry of the system and declaring the initial conditions of any known values of position, velocity and/or acceleration of points within the system. Then, using arguments from geometry, the position, velocity and acceleration of any unknown parts of the system can be determined.

  5. Souptoys - Wikipedia

    en.wikipedia.org/wiki/Souptoys

    Souptoys Toybox, also known simply as Souptoys, is a physics-based sandbox video game and "desktop toy" program for the Microsoft Windows systems. It was developed by a group of friends known as the Soupboys, based in Western Australia. [1]

  6. Kinematics equations - Wikipedia

    en.wikipedia.org/wiki/Kinematics_equations

    From this point of view the kinematics equations can be used in two different ways. The first called forward kinematics uses specified values for the joint parameters to compute the end-effector position and orientation. The second called inverse kinematics uses the position and orientation of the end-effector to compute the joint parameters ...

  7. Chebyshev linkage - Wikipedia

    en.wikipedia.org/wiki/Chebyshev_linkage

    In kinematics, Chebyshev's linkage is a four-bar linkage that converts rotational motion to approximate linear motion. It was invented by the 19th-century mathematician Pafnuty Chebyshev , who studied theoretical problems in kinematic mechanisms .

  8. List of computer simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_computer...

    Sim4Life.lite - online version of Sim4Life that is free-of-charge for students for team-learning and online collaboration with classmates and teachers on limited size projects. Simantics System Dynamics – used for modelling and simulating large hierarchical models with multidimensional variables created in a traditional way with stock and ...

  9. Screw theory - Wikipedia

    en.wikipedia.org/wiki/Screw_theory

    Screw theory is the algebraic calculation of pairs of vectors, also known as dual vectors [1] – such as angular and linear velocity, or forces and moments – that arise in the kinematics and dynamics of rigid bodies.