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OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.
Pitivi (originally spelled PiTiVi) is a free and open-source non-linear video editor for Linux, developed by various contributors [5] from free software community and the GNOME project, with support also available from Collabora. [6] Pitivi is designed to be the default video editing software for the GNOME desktop environment.
Avidemux is a free and open-source software application for non-linear video editing and transcoding multimedia files. The developers intend it as "a simple tool for simple video processing tasks" and to allow users "to do elementary things in a very straightforward way". [3]
LiVES (LiVES Editing System) / ˈ l aɪ v z / is a free and open-source video editing software and VJ tool, released under the GNU General Public License version 3 or later. [2]There are binary versions available for most popular Linux distributions (including Debian, Ubuntu, Fedora, Suse, Gentoo, Slackware, Arch Linux, Mandriva and Mageia).
Pythran compiles a subset of Python 3 to C++ . [165] RPython can be compiled to C, and is used to build the PyPy interpreter of Python. The Python → 11l → C++ transpiler [166] compiles a subset of Python 3 to C++ . Specialized: MyHDL is a Python-based hardware description language (HDL), that converts MyHDL code to Verilog or VHDL code.
This is an accepted version of this page This is the latest accepted revision, reviewed on 26 January 2025. Family of Unix-like operating systems This article is about the family of operating systems. For the kernel, see Linux kernel. For other uses, see Linux (disambiguation). Operating system Linux Tux the penguin, the mascot of Linux Developer Community contributors, Linus Torvalds Written ...
Kino is a discontinued free software GTK+-based video editing software application for Linux and other Unix-like operating systems. The development of Kino was started at the end of 2000 by Dan Dennedy and Arne Schirmacher. [1] The project's aim was: "Easy and reliable DV editing for the Linux desktop with export to many usable formats.
Includes multiplayer network code, seamless indoor-outdoor rendering engines, skeletal animation, drag and drop GUI creation, built in world editor, C-like scripting language Turbulenz TypeScript