Search results
Results From The WOW.Com Content Network
C# has a static class syntax (not to be confused with static inner classes in Java), which restricts a class to only contain static methods. C# 3.0 introduces extension methods to allow users to statically add a method to a type (e.g., allowing foo.bar() where bar() can be an imported extension method working on the type of foo).
On some PowerPC systems, [11] long double is implemented as a double-double arithmetic, where a long double value is regarded as the exact sum of two double-precision values, giving at least a 106-bit precision; with such a format, the long double type does not conform to the IEEE floating-point standard.
The Java virtual machine's set of primitive data types consists of: [12] byte, short, int, long, char (integer types with a variety of ranges) float and double, floating-point numbers with single and double precisions; boolean, a Boolean type with logical values true and false; returnAddress, a value referring to an executable memory address ...
Depending on the environment, a warning, a fatal exception, or unpredictable behavior will occur if the program attempts to access an array element that is outside the range. In some programming languages , such as C , arrays have a fixed lower bound (zero) and will contain data at each position up to the upper bound (so an array with 5 ...
Type inference – C# 3 with implicitly typed local variables var and C# 9 target-typed new expressions new List comprehension – C# 3 LINQ; Tuples – .NET Framework 4.0 but it becomes popular when C# 7.0 introduced a new tuple type with language support [104] Nested functions – C# 7.0 [104] Pattern matching – C# 7.0 [104]
In C and C++ short, long, and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more. The int type is required to be at least as wide as short and at most as wide as long , and is typically the width of the word size on the processor of the machine (i.e. on a 32-bit machine it is often 32 bits wide ...
In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.
char * pc [10]; // array of 10 elements of 'pointer to char' char (* pa)[10]; // pointer to a 10-element array of char The element pc requires ten blocks of memory of the size of pointer to char (usually 40 or 80 bytes on common platforms), but element pa is only one pointer (size 4 or 8 bytes), and the data it refers to is an array of ten ...