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In computer networking, port knocking is a method of externally opening ports on a firewall by generating a connection attempt on a set of prespecified closed ports. Once a correct sequence of connection attempts is received, the firewall rules are dynamically modified to allow the host which sent the connection attempts to connect over specific port(s).
A port knock setup needs a firewall that logs every port access, a daemon which has means to change the firewall rules (!), and, depending on how complex the knock sequences should be, cryptographic hash generators, handling of multiple knock attempts coming in at the same time, etc.
The complete Wings of Liberty campaign, full use of Raynor, Kerrigan, and Artanis Co-Op Commanders, with all others available for free up to level five, full access to custom games, including all races, AI difficulties, maps; unranked multiplayer, with access to Ranked granted after the first 10 wins of the day in Unranked or Versus AI.
Knocking (2021 film), a Swedish thriller film "Knockin'" (song), by Spanish band Double Vision (1995) Engine knocking, or the sound accompanying automotive combustion malfunction; Port knocking, a covert method of opening a port on a server; Roof knocking, a bombing practice of the Israeli Defense Forces; Gene knockin, genetic engineering method
IDM speeds up downloads by splitting the target file into several parts, depending on the file size, then downloading the split files simultaneously. IDM then combines the downloaded split files into a full file. [3] IDM supports a wide range of proxy servers such as firewalls, FTP, HTTP protocols, cookies, MP3 audio and MPEG video processing ...
A source port is a software project based on the source code of a game engine that allows the game to be played on operating systems or computing platforms with which the game was not originally compatible.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
OpenPorts.se, originally announced as ports.openbsd.nu in 2006, [9] was a custom-written web-site that does its own parsing of the ports tree structure and the updates, and has the functionality of tracking changes of a given port, having a shortcoming of not supporting some of the more complicated Makefile logic, and thus missing some 15% of ...