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  2. Luminance HDR - Wikipedia

    en.wikipedia.org/wiki/Luminance_HDR

    Prerequisite of HDR photography are several narrow-range digital images with different exposures. Luminance HDR combines these images and calculates a high-contrast image. In order to view this image on a regular computer monitor, Luminance HDR can convert it into a displayable LDR image format using a variety of methods, such as tone mappin

  3. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    A widely used de facto standard, introduced with XGA-2 and other early "multiscan" graphics cards and monitors, with an unusual aspect ratio of 5:4 (1.25:1) instead of the more common 4:3 (1. 3:1), meaning that even 4:3 pictures and video will appear letterboxed on the narrower 5:4 screens. This is generally the native resolution—with ...

  4. Tone mapping - Wikipedia

    en.wikipedia.org/wiki/Tone_mapping

    Tone mapped high-dynamic-range (HDR) image of St. Kentigerns Roman Catholic Church in Blackpool, Lancashire, England, UK. Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range.

  5. Histogram equalization - Wikipedia

    en.wikipedia.org/wiki/Histogram_equalization

    If we define a new palette as P'=P(M) and leave image I unchanged then histogram equalization is implemented as palette change or mapping change. On the other hand, if palette P remains unchanged and image is modified to I'=M(I) then the implementation is accomplished by image change. In most cases palette change is better as it preserves the ...

  6. Contrast resolution - Wikipedia

    en.wikipedia.org/wiki/Contrast_resolution

    Contrast resolution or contrast-detail is an approach to describing the image quality in terms of both the image contrast and resolution. Contrast resolution is usually measured by generating a pattern from a test object that depicts how image contrast changes as the structures being imaged get smaller and closer together.

  7. Color balance - Wikipedia

    en.wikipedia.org/wiki/Color_balance

    where , , and are the color balanced red, green, and blue components of a pixel in the image; ′, ′, and ′ are the red, green, and blue components of the image before color balancing, and ′, ′, and ′ are the red, green, and blue components of a pixel which is believed to be a white surface in the image before color balancing.

  8. Contrast ratio - Wikipedia

    en.wikipedia.org/wiki/Contrast_ratio

    A plasma display with a 4,000,000:1 static contrast ratio will show superior contrast to an LCD (with LED or CCFL backlight) with 30,000,000:1 dynamic and 20,000:1 static contrast ratio when the input signal contains a full range of brightnesses from 0 to 100% simultaneously. They will, however, be on par when input signal ranges only from 0 to ...

  9. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    The human eye can perceive scenes with a very high dynamic contrast ratio, around 1,000,000:1. Adaptation is achieved in part through adjustments of the iris and slow chemical changes, which take some time (e.g. the delay in being able to see when switching from bright lighting to pitch darkness). At any given time, the eye's static range is ...