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Tacoma is an exploration game set aboard a seemingly-empty space station in 2088. The player-character, Amy, has an augmented reality (AR) device that allows her to review actions and conversations of the non-player characters that were part of a crew that had been aboard the station; these can be manipulated like a recording, fast-forwarding or rewinding as necessary.
The game explores the nature of player agency and challenges traditional game design conventions. [6] Wreden experienced depression after the success of The Stanley Parable, which included various media outlets' game of the year awards. [7] [8] [9] He described responding to emails, both negative and positive. "In answering all that fan mail ...
Fullbright (formerly The Fullbright Company) is an American indie video game developer based in Portland, Oregon, best known for its 2013 title Gone Home.Before forming Fullbright, Steve Gaynor, Johnnemann Nordhagen, and Karla Zimonja had worked together on Minerva's Den, the single-player expansion to BioShock 2.
This is a list of notable video game designers, past and present, in alphabetical order. The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games. It does not include people in managerial roles (which often includes titles like "Producer" or ...
IllFonic, LLC is an American video game developer based in Golden, Colorado, with further offices in Tacoma, Washington, and Austin, Texas.The studio was founded by Charles Brungardt, Kedhrin Gonzales and Raphael Saadiq in 2007.
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Harvey Smith (born 1966) is an American video game designer and writer, working at Arkane Studios.. Smith has lectured in various places around the world on topics such as level design, emergent gameplay, leadership, game unit differentiation, [1] future trends and interactive narrative.
NHTSA has announced Toyota is recalling 106,000 Tacomas because mud and dirt can become impacted and wear holes in their rear brake lines.