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Evolution Worlds (known as Shinkisekai Evolutia (神機世界エヴォルシア) in Japan) is a role-playing video game developed by Sting Entertainment for the GameCube.It was first published in Japan in 2002 by Entertainment Software Publishing and later by Ubisoft in North America and Europe.
Skies of Arcadia is a role-playing video game (RPG) with an emphasis on world exploration. [4] Gameplay is similar to early 3D Final Fantasy and Dragon Quest games; the player engages enemies in turn-based battles to earn experience points, making their characters stronger. [4]
Scaler, also known as Scaler: The Shapeshifting Chameleon, is a video game released in 2004 by Global Star Software for the GameCube, Xbox, and PlayStation 2 video game consoles. Scaler follows the story of a lizard-loving 12-year-old boy named Bobby "Scaler" Jenkins, who stumbles across an evil plot to dominate the world through use of mutated ...
1993—Super Nintendo Entertainment System [6] Notes: Sequel to the first Sailor Moon Super NES video game. Introduced a new playable character, Chibiusa. The sprites from the previous game were redesigned with more detail and more animation frames for this game and the later games.
Unlike the first game, which was played with an unchangeable 5 member party (except for the summon), Summoner 2 only allows up to 3 characters to be in the party at once, although these characters are picked from a group of 7. Some sections of the game have a fixed character set-up, and most sections require Maia to be in the party.
Gladius is a turn-based tactical role-playing game. [4] There are two main gameplay components — combat and a world map.The primary game mechanic tasks the player with building a school of gladiators and taking them into battle against opposing schools, winning regional tournaments so as to earn the right to compete in more prestigious tournaments.
The designer of Lara Croft, Toby Gard left Core Design shortly after the character's first game, Tomb Raider, was released. Galleon was to be his first independent title following Tomb Raider. Galleon started development on PC and moved to Dreamcast, then GameCube (as Galleon: Islands of Mystery [5] [6]) and eventually to the Xbox.
Robotech: Battlecry was released in a stand-alone game version and a more expensive Collectors Edition. The latter came in a silver box with the game and included a packet of 3" X 5" cards of character concept art from the game drawn by Tommy Yune, a lenticular card depicting a Veritech fighter in action, a Battlecry T-shirt vacuum packed into a disc-shaped tin with card RDF logo on top, the ...