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  2. Ackermann steering geometry - Wikipedia

    en.wikipedia.org/wiki/Ackermann_steering_geometry

    Modern cars do not use pure Ackermann steering, partly because it ignores important dynamic and compliant effects, but the principle is sound for low-speed maneuvers. Some racing cars use reverse Ackermann geometry to compensate for the large difference in slip angle between the inner and outer front tires while cornering at high speed. The use ...

  3. Understeer and oversteer - Wikipedia

    en.wikipedia.org/wiki/Understeer_and_oversteer

    The Understeer Angle is the amount of additional steering (at the road wheels, not the hand wheel) that must be added in any given steady-state maneuver beyond the Ackermann steer angle. The Ackermann Steer Angle is the steer angle at which the vehicle would travel about a curve when there is no lateral acceleration required (at negligibly low ...

  4. Ackermann's formula - Wikipedia

    en.wikipedia.org/wiki/Ackermann's_Formula

    In control theory, Ackermann's formula is a control system design method for solving the pole allocation problem for invariant-time systems by Jürgen Ackermann. [1] One of the primary problems in control system design is the creation of controllers that will change the dynamics of a system by changing the eigenvalues of the matrix representing the dynamics of the closed-loop system. [2]

  5. Ackermann function - Wikipedia

    en.wikipedia.org/wiki/Ackermann_function

    This inverse Ackermann function f −1 is usually denoted by α. In fact, α ( n ) is less than 5 for any practical input size n , since A (4, 4) is on the order of 2 2 2 2 16 {\displaystyle 2^{2^{2^{2^{16}}}}} .

  6. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  7. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    To find the angle of a rotation, once the axis of the rotation is known, select a vector v perpendicular to the axis. Then the angle of the rotation is the angle between v and Rv. A more direct method, however, is to simply calculate the trace: the sum of the diagonal elements of the rotation

  8. Solid angle - Wikipedia

    en.wikipedia.org/wiki/Solid_angle

    The solid angle of a sphere measured from any point in its interior is 4 π sr. The solid angle subtended at the center of a cube by one of its faces is one-sixth of that, or 2 π /3 sr. The solid angle subtended at the corner of a cube (an octant) or spanned by a spherical octant is π /2 sr, one-eight of the solid angle of a sphere. [1]

  9. Dihedral angle - Wikipedia

    en.wikipedia.org/wiki/Dihedral_angle

    A dihedral angle is the angle between two intersecting planes or half-planes. It is a plane angle formed on a third plane, perpendicular to the line of intersection between the two planes or the common edge between the two half-planes. In higher dimensions, a dihedral angle represents the angle between two hyperplanes.