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  2. Boosting (video games) - Wikipedia

    en.wikipedia.org/wiki/Boosting_(video_games)

    Boosting is a method by which low-ranked players in online multiplayer games, such as first-person shooters and massively multiplayer online role-playing games (MMORPGs), hire more skilled players to artificially increase their gaming account rank or winning positions. [1]

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    FPS 1. An abbreviation for first-person shooter. 2. An abbreviation for frames per second. See frame rate. frag To kill or achieve a kill in a game against a player or non-player opponent. [66] See also gib. frame rate A measure of the rendering speed of a video game's graphics, typically in frames per second (FPS). frame-perfect

  4. Valorant - Wikipedia

    en.wikipedia.org/wiki/Valorant

    Valorant is a 2020 first-person tactical hero shooter video game developed and published by Riot Games. [3] A free-to-play game, Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.

  5. 7 Tips for Having More Energy - AOL

    www.aol.com/lifestyle/7-tips-having-more-energy...

    How to Have More Energy: 7 Tips. This article was reviewed by Craig Primack, MD, FACP, FAAP, FOMA. Life can get incredibly busy, and keeping up often hinges on having enough energy.

  6. With all the movement on the first-base market, what's the ...

    www.aol.com/sports/movement-first-market-whats...

    For the first seven weeks of the MLB offseason, the first-base market was frozen. Despite a wealth of intriguing candidates to change threads in both free agency and on the trade block, there was ...

  7. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    Some games, in an attempt to increase player immersion and reduce potential screen clutter, have most or all elements disappear when not needed (usually when the status they display is static), a method commonly referred to as a "dynamic HUD". In most cases, the player can display them all by pausing the game or pressing a button.

  8. Why Sabrina Carpenter's Longtime Vocal Coach Wasn't ... - AOL

    www.aol.com/why-sabrina-carpenter-longtime-vocal...

    Eric Vetro is proud of Sabrina Carpenter's journey.. The 68-year-old vocal coach, whose clients include Ariana Grande and Shawn Mendes, has worked with the "Espresso" singer, 25, since she was 12 ...

  9. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).