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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python allows the creation of class methods and static methods via the use of the @classmethod and @staticmethod decorators. The first argument to a class method is the class object instead of the self-reference to the instance. A static method has no special first argument. Neither the instance, nor the class object is passed to a static method.

  3. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    Java enables classes to be defined inside methods. These are called local classes. When such classes are not named, they are known as anonymous classes (or anonymous inner classes). A local class (either named or anonymous) may refer to names in lexically enclosing classes, or read-only variables (marked as final) in the lexically enclosing method.

  4. Nested function - Wikipedia

    en.wikipedia.org/wiki/Nested_function

    Nested functions can be used for unstructured control flow, by using the return statement for general unstructured control flow.This can be used for finer-grained control than is possible with other built-in features of the language – for example, it can allow early termination of a for loop if break is not available, or early termination of a nested for loop if a multi-level break or ...

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A control break is a value change detection method used within ordinary loops to trigger processing for groups of values. Values are monitored within the loop and a change diverts program flow to the handling of the group event associated with them.

  6. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    The most common deviation from structured programming is early exit from a function or loop. At the level of functions, this is a return statement. At the level of loops, this is a break statement (terminate the loop) or continue statement (terminate the current iteration, proceed with next iteration). In structured programming, these can be ...

  7. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code executed once per ...

  8. Generator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Generator_(computer...

    Moreover, C++11 allows foreach loops to be applied to any class that provides the begin and end functions. It's then possible to write generator-like classes by defining both the iterable methods (begin and end) and the iterator methods (operator!=, operator++ and operator*) in the same class. For example, it is possible to write the following ...

  9. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    The for loop has the structure for < pattern > in < expression > {/* optional statements */}. It implicitly calls the IntoIterator::into_iter method on the expression, and uses the resulting value, which must implement the Iterator trait.