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  2. 68–95–99.7 rule - Wikipedia

    en.wikipedia.org/wiki/68–95–99.7_rule

    The usefulness of this heuristic especially depends on the question under consideration. In the empirical sciences , the so-called three-sigma rule of thumb (or 3 σ rule ) expresses a conventional heuristic that nearly all values are taken to lie within three standard deviations of the mean, and thus it is empirically useful to treat 99.7% ...

  3. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    Gigerenzer & Gaissmaier (2011) state that sub-sets of strategy include heuristics, regression analysis, and Bayesian inference. [14]A heuristic is a strategy that ignores part of the information, with the goal of making decisions more quickly, frugally, and/or accurately than more complex methods (Gigerenzer and Gaissmaier [2011], p. 454; see also Todd et al. [2012], p. 7).

  4. Control chart - Wikipedia

    en.wikipedia.org/wiki/Control_chart

    Control charts are graphical plots used in production control to determine whether quality and manufacturing processes are being controlled under stable conditions. (ISO 7870-1) [1] The hourly status is arranged on the graph, and the occurrence of abnormalities is judged based on the presence of data that differs from the conventional trend or deviates from the control limit line.

  5. Heuristic (psychology) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(psychology)

    Heuristic (psychology) Heuristics (from Ancient Greek εὑρίσκω, heurískō, "I find, discover") is the process by which humans use mental shortcuts to arrive at decisions. Heuristics are simple strategies that humans, animals, [1][2][3] organizations, [4] and even machines [5] use to quickly form judgments, make decisions, and find ...

  6. Representativeness heuristic - Wikipedia

    en.wikipedia.org/wiki/Representativeness_heuristic

    The representativeness heuristic is used when making judgments about the probability of an event being representional in character and essence of a known prototypical event. [1] It is one of a group of heuristics (simple rules governing judgment or decision-making) proposed by psychologists Amos Tversky and Daniel Kahneman in the early 1970s as ...

  7. Take-the-best heuristic - Wikipedia

    en.wikipedia.org/wiki/Take-the-best_heuristic

    Take-the-best heuristic. In psychology, the take-the-best heuristic [1] is a heuristic (a simple strategy for decision-making) which decides between two alternatives by choosing based on the first cue that discriminates them, where cues are ordered by cue validity (highest to lowest). In the original formulation, the cues were assumed to have ...

  8. Normal distribution - Wikipedia

    en.wikipedia.org/wiki/Normal_distribution

    Probability theory. In probability theory and statistics, a normal distribution or Gaussian distribution is a type of continuous probability distribution for a real-valued random variable. The general form of its probability density function is The parameter is the mean or expectation of the distribution (and also its median and mode), while ...

  9. Priority heuristic - Wikipedia

    en.wikipedia.org/wiki/Priority_heuristic

    The priority heuristic starts by comparing the minimum gains of the Gambles A (0) and B (3,000). The difference is 3,000, which is larger than 400 (10% of the maximum gain), the examination is stopped; and the heuristic predicts that people prefer the sure gain B, which is in fact the majority choice. Problem 2. C: 45% chance to win 6,000.