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Many practical problems can be represented by graphs. Emphasizing their application to real-world systems, the term network is sometimes defined to mean a graph in which attributes (e.g. names) are associated with the vertices and edges, and the subject that expresses and understands real-world systems as a network is called network science.
Motion graphs and derivatives. The green line shows the slope of the velocity-time graph at the particular point where the two lines touch. Its slope is the acceleration at that point. In mechanics, the derivative of the position vs. time graph of an object is equal to the velocity of the object. In the International System of Units, the ...
There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.
The three-body problem is a special case of the n-body problem, which describes how n objects move under one of the physical forces, such as gravity. These problems have a global analytical solution in the form of a convergent power series, as was proven by Karl F. Sundman for n = 3 and by Qiudong Wang for n > 3 (see n-body problem for details
v. t. e. A graphical model or probabilistic graphical model (PGM) or structured probabilistic model is a probabilistic model for which a graph expresses the conditional dependence structure between random variables. They are commonly used in probability theory, statistics —particularly Bayesian statistics —and machine learning.
Pursuit–evasion. Pursuit–evasion (variants of which are referred to as cops and robbers and graph searching) is a family of problems in mathematics and computer science in which one group attempts to track down members of another group in an environment. Early work on problems of this type modeled the environment geometrically. [1]
Dijkstra's algorithm (/ ˈdaɪkstrəz / DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later. [4][5][6] Dijkstra's algorithm finds the shortest path from a ...
In this system the separatrix is the curve that corresponds to . It separates — hence the name — the phase space into two distinct areas, each with a distinct type of motion. The region inside the separatrix has all those phase space curves which correspond to the pendulum oscillating back and forth, whereas the region outside the ...