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  2. Recall of facts - Wikipedia

    en.wikipedia.org/wiki/Recall_of_facts

    Helping children learn the basic facts is an important goal in the Everyday Mathematics Curriculum. Most children should have developed an automatic recall of the basic addition and subtraction facts by the end of the second grade. They should also know most of their 1, 2, 5, and 10 multiplication facts by this time.

  3. How teachers are using Taylor Swift's music to make 'learning ...

    www.aol.com/entertainment/teachers-using-taylor...

    When that video raked up hundreds of thousands of views in a matter of days, it inspired him to reimagine other ways to teach math, including using the tune to Swift's "Anti-Hero" to help students ...

  4. Rote learning - Wikipedia

    en.wikipedia.org/wiki/Rote_learning

    Rote learning is widely used in the mastery of foundational knowledge.Examples of school topics where rote learning is frequently used include phonics in reading, the periodic table in chemistry, multiplication tables in mathematics, anatomy in medicine, cases or statutes in law, basic formulae in any science, etc.

  5. Memorization - Wikipedia

    en.wikipedia.org/wiki/Memorization

    A peg system is a technique for memorizing lists. It works by pre-memorizing a list of words that are easy to associate with the numbers they represent (1 to 10, 1-100, 1-1000, etc.). Those objects form the "pegs" of the system. Then in the future, to rapidly memorize a list of arbitrary objects, each one is associated with the appropriate peg.

  6. Dyscalculia - Wikipedia

    en.wikipedia.org/wiki/Dyscalculia

    As with one-to-one interventions, several digital interventions have also proven successful in children with generalized math learning difficulties. Räsänen and colleagues have found that games such as The Number Race and Graphogame-math can improve performance on number comparison tasks in children with generalized math learning difficulties.

  7. Basic Math (video game) - Wikipedia

    en.wikipedia.org/wiki/Basic_Math_(video_game)

    Basic Math is an educational video game for the Atari Video Computer System (Atari VCS). [a] The game was developed at Atari, Inc. by Gary Palmer. The game involves a series of ten arithmetic problems involving addition, subtraction, multiplication, or division. The player can edit different gameplay modes to alter how the numbers in the ...

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