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  2. Open Source Virtual Reality - Wikipedia

    en.wikipedia.org/wiki/Open_Source_Virtual_Reality

    Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software.

  3. THX - Wikipedia

    en.wikipedia.org/wiki/THX

    THX introduced Spatial Audio in 2018, a new positional audio solution for an immersive 360-degree sound experience through headphones and speakers. [31] The technology was used on the Kraken gaming headset for simulated 7.1 surround sound. These headphones were included with a Spatial Audio app. This would be later used on Windows 10 devices. [32]

  4. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    2 mm × 3.5 mm audio jack built-in headphones (removable) 1x HDMI 1.4b [45] 620 g Discontinued ($375 at release) [46] [45] No Yes No No Yes No No No 3DoF headset only Yes VRgineers VRHero 5K [47] [48] 2017-03-08 Yes (AR tracking, Optitrack and Lighthouse) LCD Dual 2560x1440 — 16:9 90 Hz 60 Hz — 3.5 mm audio jack, built-in microphone ...

  5. Quest 2 - Wikipedia

    en.wikipedia.org/wiki/Quest_2

    Quest 2 is a standalone virtual reality headset developed by Reality Labs, a division of Meta Platforms.It was unveiled on September 16, 2020, and released on October 13, 2020 as the Oculus Quest 2.

  6. Meta Quest Pro - Wikipedia

    en.wikipedia.org/wiki/Meta_Quest_Pro

    The Meta Quest Pro is a mixed reality (MR) headset developed by Reality Labs, a division of Meta Platforms.. Unveiled on October 11, 2022, it is a high-end headset designed for mixed reality and virtual reality applications, targeting business and enthusiast users.

  7. Oculus Rift CV1 - Wikipedia

    en.wikipedia.org/wiki/Oculus_Rift_CV1

    Oculus Rift headset's backside, showing its lenses. The CV1 is an improved version of the Crescent Bay Prototype, featuring per-eye displays running at 90 Hz with a higher combined resolution than DK2, 360-degree positional tracking, integrated audio, a vastly increased positional tracking volume, and a heavy focus on consumer ergonomics and aesthetics.