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Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
Microsoft also added extensions to C++, called Managed Extensions for C++, so .NET programs could be created in C++. Visual Studio .NET can produce applications targeting Windows (using the Windows Forms part of the .NET Framework), the Web (using ASP.NET and Web Services ) and, with an add-in, portable devices (using the .NET Compact Framework).
Clang (/ ˈ k l æ ŋ /) [7] is a compiler front end for the programming languages C, C++, Objective-C, Objective-C++, and the software frameworks OpenMP, [8] OpenCL, RenderScript, CUDA, SYCL, and HIP. [9] It acts as a drop-in replacement for the GNU Compiler Collection (GCC), supporting most of its compiling flags and unofficial language ...
vcpkg provides access to C and C++ libraries to its supported platforms. The command-line utility is currently available on Windows, macOS and Linux. [2] vcpkg was first announced at CppCon 2016. [3] The vcpkg source code is licensed under MIT License and hosted on GitHub. [4]
Regarding language version support for C++ and C, since GCC 11.1 the default target is gnu++17, a superset of C++17, and gnu11, a superset of C11, with strict standard support also available. GCC also provides experimental support for C++20 and C++23 .
A tracking reference in C++/CLI is a handle of a passed-by-reference variable. It is similar in concept to using *& (reference to a pointer) in standard C++, and (in function declarations) corresponds to the ref keyword applied to types in C#, or ByRef in Visual Basic .NET. C++/CLI uses a ^% syntax to indicate a tracking reference to a handle.
Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
In C, declaring a new type with the same name as an existing struct, union or enum is valid, but it is invalid in C++, because in C, struct, union, and enum types must be indicated as such whenever the type is referenced whereas in C++, all declarations of such types carry the typedef implicitly.