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  2. Tangible symbol systems - Wikipedia

    en.wikipedia.org/wiki/Tangible_symbol_systems

    Tangible symbols emerged from Van Dijk’s work in the 1960s using objects as symbols to develop language in deaf-blind children. [ 3 ] [ 8 ] [ 9 ] In turn, Van Dijk’s work was based on the concept "symbol formation" developed by Werner and Kaplan (1963), who theorized that "symbol formation" referred to the process of developing language by ...

  3. JumpStart Toddlers - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Toddlers

    JumpStart Toddlers is a 1996 educational video game and the fourth within the JumpStart franchise. An enhanced version was released in 2000. While the game itself received generally positive reviews, much of the commentary surrounding this title was as a key example of a burgeoning controversial lap-ware video gaming market, targeting children aged 5 and under.

  4. ABCya - Wikipedia

    en.wikipedia.org/wiki/ABCya

    ABCya.com was founded in 1996 by Alan Tortolani. [2] A public school teacher, Tortolani created his own activities for his students. Later, he decided to register a domain under ABCya.com. Tortolani chose this particular domain name "ABCya" to make it accessible to children and easy to type into a web browser.

  5. Picture communication symbols - Wikipedia

    en.wikipedia.org/wiki/Picture_communication_symbols

    Picture communication symbols (PCS) are a set of colour and black & white drawings originally developed by Mayer-Johnson, LLC for use in augmentative and alternative communication (AAC) systems. These AAC systems may be high-tech, such as the TD Pilot, or low-tech such as a communication board. PCS symbols are now owned and maintained by Tobii ...

  6. Semantic compaction - Wikipedia

    en.wikipedia.org/wiki/Semantic_compaction

    Semantic compaction, (Minspeak), conceptually described as polysemic (multi-meaning) iconic encoding, is one of the three ways to represent language in Augmentative and alternative communication (AAC). [1] It is a system utilized in AAC devices in which sequences of icons (pictorial symbols) are combined in order to form a word or a phrase.

  7. Disney Learning: Winnie the Pooh - Wikipedia

    en.wikipedia.org/wiki/Disney_Learning:_Winnie...

    Edutaining Kids thought the game's graphics were "rich", and that it would add variety to a toddler's video game collection. [10] In a preview, Kid's Domain gave the game an 8/10. [ 11 ] The Boston Herald thought the game was good, though noted there was other, better toddler edutainment. [ 12 ]

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